Dizzy Alchemist
A downloadable game for Windows
You’ve just opened your very own potion shop, but you have no customers. Show off your amazing potion-making skills to prove to everyone you’re the best in town, and keep the business from going under!
*Note: to progress to the end of the demo, you have to place a potion AND drag one more ingredient out of the crate.
CONTROLS:
A and D to pan around
Spacebar to advance dialogue
To gather ingredients, left-click on a choice from the ingredients menu, then drag it out of the crate from this specific point (see screenshot):
ESC to quit
A special thanks to all of the team who made this demo possible:
Art
Sprites, Assets and Cover Art - Forrest King (@clowner_constant on instagram)
Textures - Forrest King, Victor Volkov
3D Models and Environment - Brandon Villegas
Writing
Ronan Newberry, Barry Volkov
Programming
Luan Dunlap (friendlyMachine on itch)
Music and SFX
Cling
UI
Concept - Barry Volkov,
Wireframes - Luke Giles
Organizer
Victor Volkov
This game was made from scratch. NO AI, no borrowed assets. It's our very first game, so feedback is appreciated. From the entire Sparknaught Team,
Thank you for playing!

| Status | Released |
| Platforms | Windows |
| Author | Sparknaught |
| Genre | Simulation |
| Tags | 2D, 3D, alchemy, Fantasy, No AI, shop, Singleplayer |
| Content | No generative AI was used |

Comments
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Hi! Right now as it currently is, the game seems proportioned strangely for the screen, if that makes sense. Text got cut off of the bottom, and I lost a chunk of the instructions on what was going on. Big fan of the 3D environment paired with the 2D art, though! Very very cute art style :)